Link Up! Mods (
linkupmods) wrote2024-07-16 10:19 pm
rewards
REWARDS
INFO
- We have three tiers of rewards available, all of which have more information down below. Please fill out the appropriate forms (you may combine different tiers into one comment) and follow the formatting below.
TIER 1: COMMISSIONS
- Completing commissions from the biweekly Job Boards count towards bonuses. All you need to do is have completed the commission, or have the thread be a total of 10 comments minimum (so at least 5 per character). In the case of the latter, it is okay if the commission is still in progress; as long as it's the focus of the thread and 10 comments in. You may give us multiple submissions for the same job, as long as they are with different characters.
Commissions are eligible for rewards up to 1 month after the commission was posted.
Rewards in this tier are generic items that come with effects upon usage/consumption, or generic items that feature your character in them in some capacity! Commission rewards may also occasionally include items that are specific or relevant to the commissions themselves. These commission-specific rewards will be given once per person, per commission, which means that you cannot earn the reward 3 times for submitting 3 threads involving the same commission.
Note: Your first commission turn-in for the month will net you some new abilities that you can play with! These would typically be given with AC, but redeeming commissions will enable you to play with these abilities a little earlier. This bonus will begin from the end of Week 2.
TIER 2: PLAYER EVENTS/EXPLORATIONS
Player Events are defined as player-run events that are considered game-wide player plots. For example, a mingle, someone causing trouble for everyone in the dorms, breaking up a large fight -- anything big where the whole game can get involved. Smaller plots (i.e. ones that are for 3 people) do not count.
Explorations are defined as mod-run CYOAs (choose your own adventures) that may pop up throughout the course of the game.
Threads must be a minimum of 10 comments, one submission per event per player. For Player Events, event runners may submit their post/initial writeups for a reward in this tier.
Threads in this tier do not expire and will always be eligible for rewards.
Rewards in this tier are gacha items that were submitted to us through your applications.
TIER 3: RANK 10 SOCIAL LINKS
This is meant to be a "late game" sort of reward tier (though these can be submitted at any time), in which both players must agree that their characters have "maxed out" their bonds. Maxing out doesn't necessarily need to be in a positive way; essentially, both parties must hit a point in their CR where they feel as though they have revealed as much about themselves to one another as they possibly could have, even if they both feel negatively about one another.
For positive CR, this may mean that characters trust one another completely; for negative CR, this may mean that a character understands how the other operates, but disagrees entirely with the other's ideology. We are pretty flexible on the reasoning behind achieving a Rank 10 Social Link, however, so don't worry too much about providing the "perfect reason". As long as both parties feel like they've established an extremely strong piece of CR, we'll likely count any reasoning towards the reward.
A reward for maxing out a social link is a custom ability that both parties will receive. There is no cap on submissions at this time, but both parties must be present in a battle to use the ability they have received.
Please follow the instructions in the form below when submitting for a Rank 10 reward.

MCGILLIS & IZOU
McGillis and Izou were cursed with matching sharp edges to cut at each other from the get-go: the friend-betrayer and the betrayed friend. From Izou's palace on, McGillis knew that Izou would come to hate him eventually - so when an opportunity to accelerate the process presented itself, he self-destructively jumped at it and dared Izou to come kill him. And ironically, the intensity of barely-presented murder got them stuck on each other's minds ever since.
Thanks to the interference of dreamsharing, Izou was forced to confront that McGillis is a threedimensional person with his own reasons and actually reached out to try and gain a deeper understanding. For this, he was rewarded with McGillis opening up to him - even if to McGillis it took the form of an 'experiment' to see how far a bond could actually go.
McGillis has always wanted the bond between him and Izou to shatter, to be proven right so that he could retreat to a solitary existence once more. Instead, their relationship has stabilized. What started as projection and obsession has turned into a genuine enjoyment for each other's company, turned into an intense sexual fling, and finally turned into a real relationship.
They both conceptualize their relationship more as obsession than as love, but at this point McGillis knows that he could fall for Izou - and that he wants to, as well. The 'experiment' has changed from something McGillis wanted to fail into something he is nurturing to succeed.
By the point where they agreed to stay with each other permanently, even after all this is over, their relationship well and truly hit Rank 10.
THREAD: The First Heart To Heart + A Nice Date (NSFW after some 200 comments....) + Getting Together
.... please do not read the whole date, it's 300 comments. I am linking all this for skimming and posterity, but the last one is the most representative of their current relationship so pick that one.
no subject
no subject