linkupmods: (Default)
Link Up! Mods ([personal profile] linkupmods) wrote2024-07-16 10:19 pm

rewards

REWARDS
INFO

    We have three tiers of rewards available, all of which have more information down below. Please fill out the appropriate forms (you may combine different tiers into one comment) and follow the formatting below.
TIER 1: COMMISSIONS

    Completing commissions from the biweekly Job Boards count towards bonuses. All you need to do is have completed the commission, or have the thread be a total of 10 comments minimum (so at least 5 per character). In the case of the latter, it is okay if the commission is still in progress; as long as it's the focus of the thread and 10 comments in. You may give us multiple submissions for the same job, as long as they are with different characters.

    Commissions are eligible for rewards up to 1 month after the commission was posted.

    Rewards in this tier are generic items that come with effects upon usage/consumption, or generic items that feature your character in them in some capacity! Commission rewards may also occasionally include items that are specific or relevant to the commissions themselves. These commission-specific rewards will be given once per person, per commission, which means that you cannot earn the reward 3 times for submitting 3 threads involving the same commission.

    Note: Your first commission turn-in for the month will net you some new abilities that you can play with! These would typically be given with AC, but redeeming commissions will enable you to play with these abilities a little earlier. This bonus will begin from the end of Week 2.

TIER 2: PLAYER EVENTS/EXPLORATIONS

    Player Events are defined as player-run events that are considered game-wide player plots. For example, a mingle, someone causing trouble for everyone in the dorms, breaking up a large fight -- anything big where the whole game can get involved. Smaller plots (i.e. ones that are for 3 people) do not count.

    Explorations are defined as mod-run CYOAs (choose your own adventures) that may pop up throughout the course of the game.

    Threads must be a minimum of 10 comments, one submission per event per player. For Player Events, event runners may submit their post/initial writeups for a reward in this tier.

    Threads in this tier do not expire and will always be eligible for rewards.

    Rewards in this tier are gacha items that were submitted to us through your applications.

TIER 3: RANK 10 SOCIAL LINKS

    This is meant to be a "late game" sort of reward tier (though these can be submitted at any time), in which both players must agree that their characters have "maxed out" their bonds. Maxing out doesn't necessarily need to be in a positive way; essentially, both parties must hit a point in their CR where they feel as though they have revealed as much about themselves to one another as they possibly could have, even if they both feel negatively about one another.

    For positive CR, this may mean that characters trust one another completely; for negative CR, this may mean that a character understands how the other operates, but disagrees entirely with the other's ideology. We are pretty flexible on the reasoning behind achieving a Rank 10 Social Link, however, so don't worry too much about providing the "perfect reason". As long as both parties feel like they've established an extremely strong piece of CR, we'll likely count any reasoning towards the reward.

    A reward for maxing out a social link is a custom ability that both parties will receive. There is no cap on submissions at this time, but both parties must be present in a battle to use the ability they have received.

    Please follow the instructions in the form below when submitting for a Rank 10 reward.

cirquedesang: (🎪 ⧼027⧽)

CELESTE & IZOU

[personal profile] cirquedesang 2024-10-19 11:57 pm (UTC)(link)
RANK 10 SUBMISSION: Man these two are sure chaotic. Their first real meeting involved an accidental bite, a death threat, and then a murder pact, and it only got more wild from there. Izou's palace (and the subsequent Dennihop visit) created the Lanternfam(tm), though, which really shoved Celeste down the road of acknowledging that allowing genuine interpersonal connections are good, actually?? Not that he let Izou know that until after his own pseudo-palace because it took that long for him to actually acknowledge it. Idiot. Throughout most of the game, Celeste flirted with Izou on and off, and often left Izou wondering if anything he did was genuine or not. While that was very intentional, and could have easily formed a rift between them, it never quite did, and their mutual orbit eventually culminated in that pseudo-palace making Izou realize he's not quite as put together as he projects, and it was a mistake to believe he was. For his own part, Izou's palace happened so early on in the life of the game, that Celeste got to not only see what caused the palace to spawn in the first place (on account of, you know, showing up to it...), but also got to watch fondly as Izou grew after it. He didn't actively have a hand in that himself often, but he does think of him fondly because of it. Very cute dog, would hair ruffle again. Ultimately, they're now on much steadier footing than they ever have been for whatever comes their way going forward.

THREAD: [???????? HOT????]
goei: (17)

[personal profile] goei 2024-10-20 12:47 am (UTC)(link)
Learning that the guy you thought was too perfect to be into you is in fact not perfect for fun and personal growth (I am signing off)